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glome-hs

glome-hs

Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an opengl window.
由 
bruceshi2021-01-13 收录
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carbal install glome-hs
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